Before this, you’d have to switch between Performance (60 fps – ray tracing off) and Fidelity (30 fps – ray tracing off) modes. If you’ve already played the game, like me, this is the perfect excuse to play New Game+ and get that platinum.

See the best PC games and best Xbox Game Pass PC games to play nowCheck out the Xbox Series X games and PS5 games confirmed so farSee our reviews of the Xbox Series X and PS5

PS5 Spider-Man: Miles Morales ray tracing update

For those who don’t know, ray tracing essentially mimics realistic reflections in the environment; that taxes the GPU, which is why there were two different modes before. It’s unclear what the new Performance RT mode does to the actual resolution. We suspect it will be slightly worse than the regular Performance mode otherwise Insomniac would have done away with that setting completely. The description in-game reads: “This is an alternate version of the 60 frames per second “Performance” mode, adding ray-tracing by adjusting scene resolution, reflection quality, and pedestrian density.” Clearly, there are some sacrifices made to get ray tracing at 60 fps, but it may or may not be noticeable to the untrained eye.

PS5 Spider Man  Miles Morales patch adds ray tracing at 60 fps   New Game  here I come - 71PS5 Spider Man  Miles Morales patch adds ray tracing at 60 fps   New Game  here I come - 82PS5 Spider Man  Miles Morales patch adds ray tracing at 60 fps   New Game  here I come - 21PS5 Spider Man  Miles Morales patch adds ray tracing at 60 fps   New Game  here I come - 29PS5 Spider Man  Miles Morales patch adds ray tracing at 60 fps   New Game  here I come - 67PS5 Spider Man  Miles Morales patch adds ray tracing at 60 fps   New Game  here I come - 3PS5 Spider Man  Miles Morales patch adds ray tracing at 60 fps   New Game  here I come - 69